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CMPUT307 - 3D Modeling and Animation

An introductory course on the theory and applications of computer based 3D modeling and animation. The course will cover a selection of topics from overview of tools supporting modeling and animation, automatically generating 3D models, and animation of skeleton based models through algorithms and software. Applications of 3D modeling and animation in games, virtual/augmented environments, movies, and emerging video transmission algorithms will be discussed. Prerequisite: Some background in image processing or graphics, e.g., CMPUT 206 or CMPUT 311; knowledge of first or preferably second year level MATH/STAT, e.g., STAT 141/151/252 or 266, and MATH 214 or 225; experience in programming, e.g., CMPUT 174 or 100. Permission of instructor needed if some background courses are lacking.

Winter Term 2019

Lecture Sections

Winter Term 2019 - LEC B1 (95463)

MWF 14:00:00 - 14:50:00 (CAB 265)
Instructor: basu@ualberta.ca - Profile

Lab Sections

Winter Term 2019 - LAB H01 (95464)

M 17:00:00 - 19:50:00 (CSC B 10)
Instructor: TBD

Winter Term 2019 - LAB H03 (95468)

R 11:00:00 - 13:50:00 (CSC 167)
Instructor: TBD

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